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Tribez by ancient market level 8
Tribez by ancient market level 8









Not only will they train dueling at their own pace, but they'll learn nuances about map sizes that require different strategies to play well. While they're at it, add in some CTF logic so bots can play meaningfully there too.Īfter all that and more, the multiplayer should have a proper matchmaking mechanism that tries its best to match you against similarly skilled players so that players can learn at their own pace, and filter the map pool so that complete noobs are always playing on small maps, and as skill improves, so too does size of map (granted, a vastly expanded map pool in general would help a lot here). Derpowitz to Haxius Rex and dueling styles that span from disc jockey, balanced, and chainwhore. There should be a bot supported arena mode, a la Quake 3, with bot difficulties that range from Dr. The handful of bots in targeting practice are a joke for training any shooting skills. That should be level 1 of an elaborate skiing/impulse/capping tutorial complete with side challenges and time trials for each class. The biggest issue isn't even that the basic mechanics are hard, but rather HiRez didn't implement enough to comfortably immerse your average noob into meaningful skill improvement. In other words, it creates a middle ground between those who can and those who can't. To say the least, the game is utter shit in that paradigm, and while I feel for our high ping brethren and their chain woes, it still plagues the game to a small degree.įor all the difficulty that removing hitscan introduces, it also increases the difficulty that all those skilled players have on pwning noobs by raising the skill cap and differentiating what it means to be skilled even more. For a time, there wasn't even falloff or recoil on the chain weapons, so you could quite literally cross map auto snipe on a small map like Crossfire, and chasing was an absolute joke (as in easy) because the only challenge was getting up to speed in a somewhat similar direction and from there it was just spamming your auto on a target that moves relatively little on your screen. T:A was actually all about the hitscan for quite some time in early beta.











Tribez by ancient market level 8